Changelog

1.21.10 + Store Overhaul

Dec 3rd, 2025

This is the biggest update since the Legitimoose server launched two years ago. In honor of this occasion, we are finally adding several of the most requested features

The bulk of this update revolves around overhauling the store and adding new ranks (yes, plural). We've tried to balance this out by adding some much-needed quality-of-life features for existing ranks and free users alike! Truly, everybody wins in this one.

Compare the new ranks here: Ranks

ADDITIONS

Added Full Moose²

Since PolishKrowa changed his admin rank to say FM³, I've thought hmm… that's pretty funny… and it looks good in the tab list too… maybe i can just- yoink.

Check it out here: Full Moose²

Added Xtreme Moose

You heard me right. Xtreme Moose. Long, long ago, members of the Legitimoose community created a proposal for a new rank, called Xtreme Moose. I really liked it, and I've basically taken it beat for beat here, while adding a little extra for the people.

Check it out here: Xtreme Moose

Added /http

Available for Full Moose² or higher.

Make arbitrary HTTP(S) requests from datapacks, and store the results. This means you can make web requests to any website or service (including anything custom you host yourself), and integrate it with a datapack.
This could be used for anything from online leaderboards, inter-world communication, or integrating an AI slop pipeline directly into your world. Truly, this is madness.

Added /visibility

Available for Full Moose² or higher.

This new command lets you send packets to fully hide entities from certain players client-side. This includes being able to hide players (it evens hides them from the tab menu…!) Server-side behavior is unaffected, so you can continue to control hidden entities with datapacks as usual.

This could be used to make per-player GUIs, puzzles, ghostly spectres, and all manner of other things.

Added /restartinstance

New command available to all users, /restartinstance will stop a world, sending its players to the lobby. Once in the lobby they will automatically queue to join the world.

This can be used for minigames that require a restart between games, so you don't lose all your players after kicking them! It can also be a nice quality-of-life tool for restarting your world while developing.

Larger Datapack Size

The size limit on datapacks has been raised for Full Moose² to 30MB. For other ranks, the limit remains at 10MB.

With three times as much space, hopefully things like note block songs will be more practical!

More RAM!!!

The most significant change this update. You can now get more RAM for your worlds in the store, either alone, or as part of an Xtreme Moose subscription!

This comes with two new buttons in the world settings, that let you allocate and deallocate RAM from worlds as needed. You can shuffle it around and distribute it however you choose (for worlds you own).

Added /id

Alias: /uuid
Quality-of-life command to quickly copy the UUID of the world you're in.

Added world slot bundles to the store

You can now get bundle discounts for buying multiple world slots at once in the store! (I spent way too long on the graphics for each package, please appreciate my hard work)

CHANGES

Made /stopinstance work anywhere

/stopinstance can (finally) be run from the lobby, or other worlds, by specifying the world UUID! This means you can finally restart a stuck world without calling a moderator to help!

You can now run /stopinstance, /restartinstance, and /edit from datapacks

For Full Moose² and above, these commands can now be used in datapacks and command blocks.

This requires enabling a new setting in the world settings. Enabling this means even admins will be able to use these commands by placing command blocks containing them. To keep security the same, we made it a toggleable setting that is disabled by default.

Most worlds won't need this, but if you want custom dimensions to reset after a minigame ends, now you can run /restartinstance and everyone will rejoin automatically when the world re-opens!

/edit being usable from datapacks means you can change the description, name, and icon dynamically! I have no idea what you'll end up using this for, but it's cool, you have to admit!

This change is only available for Full Moose² and above.

Made /safemode available for everyone

That's right, the previously mod-exclusive command /safemode <uuid> is now available to all users! It can be used to start a world you own with all datapacks and command blocks disabled.

This allows you to enter the world when the datapack is causing it to fail to load (such as for broken dimensions), or break out of /kill loops

Advancements now save after restart

When Save Player Data is enabled in the world settings, advancements are now saved as well.

Longer World Descriptions

Each rank now gets access to slightly longer world descriptions! To prevent item tooltips from covering your whole screen, they can also now contain newline <br> tags!

There can be up to 4 lines in your description, and each line can only be up to 30 characters regardless of owner rank. This should keep the world browser readable, while allowing the description to convey way more information.

Max Description Length (characters):
Default: 30
AM: 60
FM: 90
FM²: 120

Made Minor Changes

  • Removed "There is no queue! Sending you to your destination…" message when joining worlds
  • "Worlds with Ranks" filter now includes worlds in which you are the owner
  • Store ranks page now has "No Rank" as a column
  • All code blocks on the website are now click-to-copy
  • Enabled armor stand physics

FIXES

  • /jam browse now shows the most recent jam when run without an ID.
  • Hid metadata of many items when used as a world icon.
  • Fix world names and descriptions having no length limit when inputted through the world settings GUI (the anvil GUI capped it at 50 characters instead of 30).
  • /tips now mentions is_whitelisted and is_coowner tags
  • Fixed "/resourcepack clear" not removing "Resourcepack included!" from the world
  • Can no longer set player limit to 0, locking you out of your world
  • Made vote notification appear again.
  • Made /inventory work on double chests again
  • Made /inventory and /playerlist support <score> and <nbt> tags